Make me a speargirl or at least one of the healers, preferably the 2-12healer who can summon tentacles, will ya. Found the Grave Robber (is that the gundude or the even more useless knife throwser) to be utter wastes. Was pretty fun and effective, and occasionally some goober class later just for completion. I used to have two speargirls, healer or the 2-12hp healer (necro?) (who kinda sucked for healing in comparison, high variance and no mass healing but at least he could concentrate heal and everyone was immune to bleed after a while) and a jester singing nonstop. Tom Warren in an article for The Verge 18 describes the game as. Haven't played the game anymore since it became completely autistic and unfun, new classes just renamed even crappier classes and with super annoying grindy shit to be able to get rid of shit tier afflictions and even more stress and exaggerated level scaling that never gave you a sense of accomplishment, anymore and every monster being a bitch to beat and dealing ridiculous damage and basically being always broke and never being able to become decent. Darkest Dungeon was developed by Red Hook Studios and published by Merge Games. ![]() Used to love it at first by larping it's a psychiatry simulator, then just for autism.
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